New Anthem patch boosts game performance through Nvidia's DLSS support

  • The latest patch provides a significant boost to the game's framerate and also allows players to replay any of the critical missions.
  • The update also mends a number of well-documented issues & bugs that previously hampered the gaming experience.
Nvidia Corporation (Nvidia), a renowned Silicon Valley-based computer gaming company, has reportedly announced a new patch for the recently-released multiplayer action roleplay videogame, Anthem. Reports cite, the new patch provides a significant boost to the game's framerate and also allows players to replay any of the critical missions. Moreover, the update also brings support from the NVIDIA Highlights & NVIDIA Deep Learning Super Sampling (DLSS) to the game. According to a report by PCGamer, enabling the DLSS support boosts the videogame's performance by as much as 40%. However, the support is exclusive to users who have a GeForce RTX graphics cards installed on their computers. Moreover, to avail the support, gamers would also have to install the most recent GPU driver while also having an October 2018 Windows 10 update running on their PCs. The DLSS support is reportedly quite handy as it uses Artificial Intelligence (AI) continually to make the execution of the videogame smoother & more efficient. Additionally, the DLSS also delivers updated algorithms to the user's computer automatically. Meanwhile, the NVIDIA Highlights support included into the patch is capable of automatically capturing screenshots as well as gameplay clips whenever a player reaches a particular milestone like stumbling across the Tombs of the Legionairres or defeating a massive creature. Players would also be able to replay critical missions at a considerably higher level of difficulty and would also be given access to brand-new missions that they could replay a countless number of times. According to reports, the patch also mends a number of well-documented issues like the pesky loading screens and bugs, that made the system crash or rendered players unable to interact with objects or other players, that previously hampered the gaming experience.